B.C. judge says claim in video game ‘loot boxes’ class-action lawsuit may proceed
A judge has found that a claim that was made in a class-action lawsuit involving the use of so-called loot boxes in video games can proceed.
In her ruling, B.C. Supreme Court Justice Margot Fleming found that the plaintiff’s claim discloses a viable cause of action under a law, the Business Practices and Consumer Protection Act, which prohibits deceptive acts and practices.
An official for the company said the judge’s finding was not the same as concluding their business practices were deceptive.
“It’s just that they allege enough to meet the low pleading standard.”
The judge refused to rule the use of loot boxes amounted to unlawful gambling and was unconscionable, a major element of the class-action lawsuit.